The weapon skill Night-and-Flame Stance allows the user to cast the Comet Azur sorcery or an AOE flame attack that deals high damage to all enemies in front of you. Like I said it’s a known bug, I haven’t checked if this has been acknowledged yet, but considering it could have a very detrimental impact on pro play I’m hoping it gets fixed very soon.Night-and-Flame Stance Skill Button + Attack Button Make sure motion blur is off, make sure vibration is off.įov increase should help with melee(it is definitely still tough because of clipping bug but much better)Īudio is a known bug (has something to do with 7.1 headsets not functioning correctly because the game has stereo audio) I’ll edit this comment with a post detailing a temp fix when I find it again.Įdit: ok so I haven’t tried this solution yet, but it seems to make a lot of sense in theory when I read it, if you are not using a Bluetooth headset there is still a workaround in the comments. 90-100 is good, some people like maxing out at 120 (personally not for me) but do not have anywhere below 90. I highly highly recommend having a bare minimum fov of 90.! This might take a few games to get used to, don’t give up on it right away! I find that button mapping is much more personal, most pro’s use bumper jumper, I personally have played Recon since 2004 when I first played CE so I have a very very hard time switching and I find it not to be a huge detriment since I play claw anyways, but if you are not hard set in your button mapping it may be worth it to swap to bumper jumper. Max Input threshold for look and move=0.Center Deadzones for look and move=0 (or as close to 0 as possible for your controller without drift).Sensitivity (horizontal and vertical)=8.I switched my controls last week to Flamesword’s settings and loved it, and I recommended them to a friend who wasn’t having the best time like yourself and he has been having much more fun. I’m no pro but some of these were questionable :/ Really looking for any feedback/ discussion on these topics.Įdit: Adding some video’s/pics of gameplay documenting these problems But these issues I’m having are holding me back from enjoying the game. As a long time Halo player, Infinite is the game I’ve wanted 343 to make. If you’re still here, thanks for reading. Combine that with no radar and it’s not a great time The times I do connect however don’t get me the kill.Īudio: Minor nitpick but the directional audio is lackluster. The long-awaited Halo series on Paramount+ has concluded and the network announced that season 2. After 15 years, Halo fans finally got the long-awaited series they were hoping for.but the show ended up being something many fans truly hated. I get the past Halo’s were real generous with the magnetism but damn was it better than what we have now. 10 Things Halo Season 2 Needs To Do, According To Reddit. Yeah it was never officially an org (none of the orgs. If there is any recommendations y’all have please share! edit oh and flame just made his own org, hes bringing back an old halo org i believe. Yet still my controls feel all over the place. Adjusted the deadzones and Max thresholds and what not. I find myself pulling shots due to me thinking the enemy should have died already.Ĭontroller settings: I’ve seen the reddit posts/ guides. However this may be a visual thing with the broken shields. The BR is the biggest culprit for me as it feels like it takes 5 shots (even though for a fact it should only take 4). Just straight landing shots yet the enemy player has already shredded me. Hit Registration/TTK: I feel like I’m shooting feathers at this point. ** However there is some issues that I’m having and I’m not sure if it’s just me or if others are having the same “problems” **At it’s core, this is the best Halo multiplayer we’ve had in a long time. In my **opinion ** something just feels inconsistent with the gameplay. With that being said, I have not been having a great time with Halo Infinite. Wanted to post sooner but figured it would get buried with all the battle pass rage.
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